Hi Colin, I tried both these scripts in a test stack and they worked as you stated, QT was able to successfully record and playback the animated gif. I did the tests with one of the "barber pole" gifs in the Image library and also with the actual gif I'm using in my application
So where to now? Clearly, there's something going on in my stack that is causing the issue but what could it be? My stack uses "wait 0 with messages" but I tried that in your test scripts and everything still worked OK. In the general scheme of things, this isn't a big deal but I'm trying to record tutorial video and probably doesn't reflect well if the viewer sees what is obviously supposed to be an animated gif that doesn't :-) Pete lcSQL Software <http://www.lcsql.com> On Sun, Jan 20, 2013 at 10:30 AM, Colin Holgate <co...@verizon.net> wrote: > I tried this as a test: > > on mousedown > repeat with a = 1 to 100000000 > wait 1 > end repeat > end mousedown > > > and QuickTime Player was still able to record the animated gif. Then I > tried this: > > on mousedown > repeat with a = 1 to 100000000 > if a mod 1000000 = 0 then wait 1 > end repeat > end mousedown > > > That slowed down the frame rate of the animated gif, and QuickTime Player > was still able to record the animation. Do either of those tests fail for > you? > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode