On 02/05/2013 07:09 PM, Lars Brehmer wrote:
I have an app which is a splash screen that contains all of the real program 
stacks compressed as custom properties. When the standalone is launched the 
first time, it creates a folder, open decompressed those stacks and saves them 
into that folder. From that point on, launching the standalone opens those 
stacks and the app runs. Pretty standard stuff I assume.

Ha, flipping-well, ha!

you know full well that having program stacks compressed as custom properties is most definitely NOT "pretty standard stuff", and you are 'trailing your coat' like nobody's business.

Mind you, if you have managed that you deserve a lot of kudos!


 From this point on when the app is launched it looks for an update on my 
website before the main stack is launched. If there is an update, it is a stack 
that contains the new main stack again as a compressed custom property, opens 
it decompressed and saves it into that folder, replacing the older stack. So 
far so good. It has always worked.

The original app was done in runRev 2.8.

'done'; surely 'made' is the better verb in this case?


I have since upgraded to liveCode 5.2 and redone the app completely- splash 
screen, compressed stacks etc.

But the updater doesn't work anymore and I think is because of the older runRev 
2.8 stacks. In the rev 2.8 IDE it doesn't work. The update script errors out 
the moment a newer liveCode stack is referred to. This updater stack is a rev 
2.8 stack, containing custom properties that are compressed liveCode stacks.

As far as I recall RunRev/Livecode, aprt from going through a name change, has gone through 2 stack format changes since 2.8

(maybe the first stack format change was pre 2.8 - honestly cannot remember, and I'm sure there are lots of folks here on the use-list who will leap in to correct me - "putting Richmond straight" being a sort of ongoing hobby round these parts; not that I mind, having
an ego almost as big as yours)

and that will throw a bih whammy in your system.


If I open a copy of the rev 2.8 splash screen stack in liveCode, the update 
stack works perfectly. LiveCode recognizes and opens the rev 2.8 update stack, 
opens it and performs the update with the newer compressed liveCode stacks.

But it doesn't work in the standalone. The updater stack crashes, presumably at 
the point where it should decompress and open the custom property stacks. Does 
this mean that the rev 2.8 standalone engine also doesn't recognize liveCode 
stacks?

No: the RunRev 2.8 engine will NOT recognise Livecode stacks for 2 reasons:

1. the suffix of Livecode stacks is .livecode and not .rev.

2. The stack format has been changed.

  That seems logical to me, but if this is the case, is there any way around it?

Right; probably a daft idea, but, then again, maybe not . . .

Dig all of your stacks out of the custom prop, save them in the latest stack format, push them back inside the custom prop, run off a new
standalone and, fingers crossed . . .


This is way beyond my runRev & liveCode abilities and help would be greatly 
appreciated!

Well, my "runrev & liveCode abilities" are not vast, but it does seem that all the stacks should be in the same format and have the same suffixation.

[Isn't that just a lovely word: 'suffixation' ?]


Cheers,

Lars




Give us some feedback as to how this goes, please.

Richmond.

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