You could try wrapping the keysDown function in a looping handler.  This
is a method I use for continuous key checking.  You can disable/enable the
loop as you need it.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 3/22/13 1:41 PM, "Richmond" <richmondmathew...@gmail.com> wrote:

>WHAT I need is a way of checking whether a key is down independent of
>the actual action
>of it being pressed down - rather as with mouseStillDown a check is sent
>to see if the mouseButton
>is depressed independently of the action of it being pressed.



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