I assume you've already checked that you're not calling any handlers that would 
call for the UDID? Access to it was restricted a while ago.

Ian


On 7 May 2013, at 09:45, Scott Morrow wrote:

> When submitting an app for iOS the Application Loader completes successfully 
> but shortly an email from Apple arrives explaining that the binary is invalid 
> because:
> 
> -----------------------------------------
> Non-public API usage:
> 
>       • Apps are not permitted to access the UDID and must not use the 
> uniqueIdentifier method of UIDevice. Please update your apps and servers to 
> associate users with the Vendor or Advertising identifiers introduced in iOS 
> 6.
> If method names in your source code match the private Apple APIs listed 
> above, altering your method names will help prevent this app from being 
> flagged in future submissions. In addition, note that one or more of the 
> above APIs may be located in a static library that was included with your 
> app. If so, they must be removed.
> -----------------------------------------
> 
> This is an update to a previously accepted app. (tried both Xcode 4.6.1 & 
> 4.6.2  tried with both LC 5.5.3 & 6.0.1) I tried removing externals and even 
> tried resubmitting the previously accepted app by recompiling with a new 
> version number.  All now getting the same response. Has anyone had a similar 
> experience? Advice (besides the usual sacrificial chicken and strong drink) ?
> 
> --
> Scott Morrow
> 
> Elementary Software
> (Now with 20% less chalk dust!)
> web       http://elementarysoftware.com/
> email     sc...@elementarysoftware.com
> office     1-800-615-0867
> ------------------------------------------------------
> 
> 
> 
> 
> 
> 
> 
> 
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