Fraser Gordon wrote:

> Windows, OSX and iOS use UTF-16 in their native APIs. Android is (I
> believe) UTF-8. Linux is usually UTF-8 but could technically be
> anything…
>
> There are valid reasons for either choice but in the end it shouldn't
> really matter to anyone who isn't fiddling with the engine source
> code - it's probably best thinking of the use of UTF-16 as an
> implementation detail. Any time you do I/O to a file or socket, you
> should say what encoding you want or else you'll end up with a lossy
> native encoding.

Thanks for that background, Fraser.

It sounds good - quite exciting, actually. So I have to ask the uncomfortable question: do you have an anticipated release date for that version?

--
 Richard Gaskin
 Fourth World
 LiveCode training and consulting: http://www.fourthworld.com
 Webzine for LiveCode developers: http://www.LiveCodeJournal.com
 Follow me on Twitter:  http://twitter.com/FourthWorldSys


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