What you are calling Scripts are actually Handlers. A Script is the entire 
chunk of code, containing 0 or more commands and/or functions, which belongs to 
an object. A handler is everything between and including an on/command/function 
statement and it’s corresponding end statement. 

In the past, I and others have often referred to handlers as Scripts, out of 
laziness I suppose, but now I try to catch myself doing it because it’s really 
a kind of bad habit. 

Bob


On Feb 13, 2014, at 08:26 , Earthednet-wp <proth...@earthednet.org> wrote:

> Richard,
> My question was probably too elementary, but what I was really asking is:
> Do all of the handlers in a single button script count as a single script, or 
> is a single handler in the button script counted as a script, for purposes of 
> scriptLimits.
> 
> If only 10 front scripts were allowed, the method wouldn't be very useful for 
> library purposes.
> 
> Bill
> 
> William Prothero
> http://es.earthednet.org
> 
>> On Feb 13, 2014, at 7:46 AM, Richard Gaskin <ambassa...@fourthworld.com> 
>> wrote:
>> 
>> Earthednet-wp wrote:
>> 
>>> I like the idea of putting libraries into buttons, then copying
>>> them into the front script at startup. When you say there is a
>>> limit of some number of scripts, what counts for a "script"? Is
>>> a single script counted as all the handlers contained within a
>>> single button?
>> 
>> There used to be limits; it remains to be seen if there still are, or if the 
>> Dictionary entry for scriptLimits just needs to be updated.
>> 
>> You can check out that entry for details, but in short there were the 
>> following limits when running in a standalone, which do not apply in the IDE:
>> 
>> 10 frontScripts
>> 10 backScripts
>> 50 libraries
>> 10 executable lines in any string evaluated by "do" or "value"
>> 
>> The latter doesn't include comments, and if a single statement is written 
>> across multiple lines with a continuation character ("\") it still only 
>> counts as one line.
>> 
>> 
> 
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