Hi John

Are you downloading from bitbucket or mergExt? if you are downloading from 
bitbucket then you will need to compile the external yourself. I have a 
compiled version available on the downloads page of mergExt.

Cheers

Monte

On 10/03/2014, at 12:09 PM, JOHN PATTEN wrote:

> Hi All…
> 
> Still looking for info on recording audio on iOS. I did get confirmation back 
> that Monte’s mergMicrophone (repo.goulding.ws) does actually work in the 
> simulator and on an iOS device. However, I can’t get this to work in either 
> the simulator or on an iPad. The stack builds fine for iOS but it’s as if it 
> is ignoring the external. I noticed in Monte’s original microphone example, 
> he has added a file to his standalone settings:
> 
> /users/…./externals/mergMicrophone/binaries/mergMicrophone.lcext
> 
> The attached files that are zipped with the example stack does not include 
> “mergMicrophone.lcext.”  I’m not sure how to create that from the 
> accompanying files, or if it was left out on purpose. 
> 
> Does anybody have additional tips on how I could get Monte’s example stack to 
> work correctly in the sim or actual iOS device? Or does mergeAV facilitate 
> recording audio like mergMicrophone supposedly does or is it just for video?
> 
> Thank you!
> 
> John Patten
> SUSD
> 
> On Mar 7, 2014, at 10:15 AM, JOHN PATTEN <johnpat...@me.com> wrote:
> 
>> Hi All!
>> 
>> I would like to take advantage of the audio recording ability of mobile 
>> devices in our schools to allow students to create recorded feedback. 
>> Looking back through the list I see similar request for audio recording on 
>> iOS and Android, over a year old though. 
>> 
>> I have looked at Monte Goulding’s mergeMicrphone external available here: 
>> repo.goulding.ws  It opens fine but I’m guessing the simulator does not 
>> utilize the microphone…? So I could not actually test it fully at this point 
>> to see if it still works.
>> 
>> I would like to limit the amount of recording time students have in their 
>> feedback, say 20 seconds. Similar to the tactic Twitter uses for encouraging 
>> folks to be concise. 
>> 
>> Are there any new developments in regards to LiveCode and the ability to 
>> record audio within your app on the mobile platforms? Or is the best bet 
>> still to look at using Monte’s sup’d up rremicrophone external?
>> 
>> Thank you!
>> 
>> John Patten
>> SUSD  
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--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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