On Apr 3, 2014, at 12:33 AM, Scott Morrow <sc...@elementarysoftware.com>
 wrote:

> I’m trying to make a transparent “multiline” UITextField in iOS.  
> Unfortunately, it remains opaque both in the simulator and on an actual 
> device.  If I switch the style of the UITextField to “input” then it becomes 
> transparent.  I’m doing something along the lines of:
> 
> mobileControlCreate "multiline", pFieldName
> mobileControlSet pFieldName, "rect", tRect
> mobileControlSet pFieldName, "opaque", "false"
> mobileControlSet pFieldName, "visible", “true"
> 
> I’m suspicious that it may be operator error since I can’t get it working 
> under the last several previous LC versions and I didn’t notice a bug report. 
> Suggestions?
> (tested with LC 6.1.3,  6.5.2,  6.6, 6.7dp1 and 6.6.1rc1 Commercial)

Scott,

I had puzzled over this before, too. It turns out, a little confusingly, that 
you have to set the alpha channel on the backgroundColor rather than the opaque 
property:

  mobileControlSet pFieldName, "backgroundColor", "255,255,255,0"
  mobileControlSet pFieldName, "opaque", false

I tried it with the opaque property set to both true and false; it didn't seem 
to make any difference. In fact, it worked fine without setting the opaque 
property.

The old iOS release notes (and the current dictionary entry for 
mobileControlSet) give a confusing description of the opaque property of mobile 
native controls:

"Set to false if the control should be rendered with transparency. In 
particular, set this control to true if you set a backgroundColor that is not 
fully opaque."

Months ago I had printed out the release notes for closer study. Next to that 
paragraph I penciled in the comment "?". Indeed.

Can anyone explain what that means?

Regards,

Devin


 

Devin Asay
Office of Digital Humanities
Brigham Young University


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