Hi folks,
as far as I understand it, with the new image caching features of LiveCode 6 
and later, images are loaded into a cache based on their full filename and then 
every reference to that image in LiveCode uses the cached copy. I've got an 
image on disk that is used in my program, and the image on disk is subject to 
change. It seems though, that once I've loaded the image once (via a referenced 
image on a card), no attempt is made by LiveCode to fetch the image from disk 
again and I can't figure out a way to force it to get the new version of the 
image. Is there a way to flush an image from the cache so that the next time 
the image is fetched it is loaded from disk and not from the image cache, or is 
the only solution to change the filename each time? The LiveCode program in 
questions is supposed to run on Mac and Windows (though at some point, this may 
bite me on iOS too).

Thanks
--
Phil Jimmieson  [email protected]  (UK) 0151 795 4236
Computer Science Dept., Liverpool University, Ashton Building, Ashton Street
Liverpool L69 3BX              http://www.csc.liv.ac.uk/~phil/
I used to sit on a special medical board... ...but now I use this ointment.





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