I think that should get changed, especially since most recommendations are to use references for images. Why not also reference sounds, and have the engine import behind the scenes if it must.
~Roger On Sep 12, 2014 9:44 PM, "Scott Rossi" <sc...@tactilemedia.com> wrote: > You can play imported WAVs, but I don't recall being able to play external > files without QT behind the player. > > Regards, > > Scott Rossi > Creative Director > Tactile Media UX/UI Design > > > On Sep 12, 2014, at 6:37 PM, Richard Gaskin <ambassa...@fourthworld.com> > wrote: > > > > I could have sworn I'd been able to play WAV files in Windows (no > QuickTime installed) within a LiveCode player object, but today I'm having > no luck. > > > > Am I imagining things? > > > > LC seems to do well with MP3, but it would be very convenient for this > project if I could use WAV. > > > > Am I missing something? > > > > -- > > Richard Gaskin > > Fourth World Systems > > Software Design and Development for the Desktop, Mobile, and the Web > > ____________________________________________________________________ > > ambassa...@fourthworld.com http://www.FourthWorld.com > > > > _______________________________________________ > > use-livecode mailing list > > use-livecode@lists.runrev.com > > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > > http://lists.runrev.com/mailman/listinfo/use-livecode > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode