Greetings,

I've got an image of a beach ball, about 100 pixels in both width and height. If I use a repeat loop to cycle through setting the angle of the image from a value of 360 down to 0 it spins, as intended, but it also 'pulses' toward me and away from me, twelve times I believe for each 360 degrees.

It seems like for the first 15 degrees of change the image gets smaller. Then for the next 15 degrees it gets bigger again and repeats this. There's no change in the bounding rectangle.

Does anybody know the math formula or any other way to compensate for this so I can eliminate the unwanted pulsing?

Many thanks!

Ray Horsley
LinkIt! Software

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