Never mind!! Looks like a found the problem. It was me. I found it when I was 
entering a bug report and typed “it’s as if the image is not being loaded.”  
Bingo!! The paths are slightly different on Mac and PC standAlones.

Best,
Bill

> On Jan 13, 2015, at 2:14 PM, William Prothero <proth...@earthednet.org> wrote:
> 
> Mark:
> I still get the crash in both cases. Bummer. So it doesn’t appear to be a 
> timing problem.
> Bill
> 
>> On Jan 13, 2015, at 1:17 PM, Mark Talluto <use...@canelasoftware.com> wrote:
>> 
>> 
>> On Jan 13, 2015, at 12:58 PM, William Prothero <proth...@earthednet.org> 
>> wrote:
>> 
>>> Folks:
>>> I’m seeing a crash in both version 6.7.2(rc1) and 7.0.1 in my application. 
>>> It only happens with a standalone in Windows. I’m running windows 7 64 bit 
>>> in parallels 10, Yosemite on the Mac. The place where it causes the crash 
>>> is in the following code, where the formatted width and formattedHeight of 
>>> the map image comes out to be 0. This causes the crash. The app works fine 
>>> in OS X standalone and in both Mac and Windows IDE’s.
>>> 
>>> put getAFilePath("files/maps/")&mapFileName into fullFilePath
>>> set the filename of image "mainMap" to fullFilePath
>>> set the visible of image "mainMap" to TRUE
>>> wait for 0 seconds with messages
>>> put the formattedWidth of image "mainMap" into mapWidth
>>> put the formattedHeight of image "mainMap" into mapHeight
>>> 
>>> This is a show stopper for my Windows version of my App. Can anybody 
>>> suggest a workaround for this?
>> 
>> Hi Bill,
>> 
>> What happens if you increase your wait to 30 milliseconds?
>> 
>> If that does not work, what happens if you move the remaining code after the 
>> wait to another handler and then send to that new handler in 2 seconds?
>> 
>> 
>> Best regards,
>> 
>> Mark Talluto
>> livecloud.io
>> canelasoftware.com
>> 
>> 
>> 
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