On 2/16/2015 1:24 PM, Terence Heaford wrote:
Is there a specific order in which the bugs get sorted or is it pot luck?

The last I heard it was like this:

Crashers get first attention. Easy fixes that only need a tiny tweak are often quickly implemented. After that it depends on what they're working on at the moment; they may wait on issues that require a larger code change until they're working on that section of the code. For example, player issues might wait until they're revising several bugs related to players because changing one part will impact other parts.

But if a bug is critical (64-bit for iOS,) or affects a lot of people, or interferes with some other important function, then they'll fix it sooner.

So there's a sort of order but it isn't fixed or rigid.

I am Community so I presume bugs important to me are lower priority
than those submitted by someone who has paid?

It doesn't matter at all, because both code bases are identical, with the exception of the missing password protection in community. The main importance is how severe the bug is, how difficult it will be to fix, and, to some degree, how widespread the effect is.

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to