Just thought I'd report back my experiences of using LC8 (dp7) in doing final builds and submission to Google Play Store and iTunesConnect.
The IDE in dp7 is for me now workable because so many weirdnesses have been ironed out - still plenty remaining but I can live with them in the knowledge that with each release things will get better. I'm also getting used to the new property inspector! Also, it sounds like from other threads that the project browser is going to get a makeover making it even more useful (ok I already like the project browser - I'm what Jacque calls a "vertical person" and prefer it to the application browser. Android - dp7 built my app just fine for android and when i uploaded the .apk to the Play Store it was accepted no problem and went live on the store a couple of hours later. Since then the app has been performing fine (except for things to do with my own design/code/choices). 10 out of 10 to LC8 for Android. iOS - dp7 again built my app perfectly, I then used Jacque's AirLaunch to make an .ipa file (I know I'm lazy but I like using her app to do this simple job) - I then opened Application Loader to submit the binary to iTunesConnect - and apart from a warning telling me that the .ipa file was too big to be analysed before submission everything went smoothly (this was a warning rather than an error and I don't think it's a material issue). A few minutes later I got an email from iTunes with the customary "Missing Push Notification Entitlement" warning (which I'm also ignoring). I clicked the 'Submit for Review' button and the status changed to "Waiting For Review". So, fingers crossed it seems that dp7 has also performed fine for iOS. 9 out of 10 to LC8 for iOS (because of those silly warnings about push notification) Testflight - currently LC 6.7.8(rc1) and 7.1.1(rc1) have a nice checkbox in the standalone application settings dialog box - but LC8(dp7) doesn't yet, I guess the next LC8 version will have it. However it was the work of 5 minutes to amend the StoreEntitlements.xcent files as described at http://forums.livecode.com/viewtopic.php?f=7&t=24315&p=127912&hilit=where+is+Entitlements.xcent#p127912 - I made these changes before I did the final build for iOS - and with it done was able to set up internal and external testers for testFlight on iTunesConnect. So 8 out of 10 to LC8 for TestFlight (because I had to edit plist files) So, assuming my app in iTunesConnect doesn't get rejected for some reason to do with LC8 I think I am now ready to move over to LC8 as my main working version. For some time I've been using LC7 but now that LC8 lets me build and deploy to iOS and Android - as well as desktop and server - I'm moving over! How about the rest of you? Any others with positive experiences of LC8? Dave PS: I'm running Yosemite with Xcode 6.4 PPS: I was impressed when trying out my app with TestFlight as the process was so smooth (no need for UDID's). In future I think I'll be making use of it for iOS as well as the excellent alpha/beta testing features in the Google Play Store. ----- "The difference between genius and stupidity is; genius has its limits." - Albert Einstein -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/LC8-dp7-pretty-darn-good-tp4697568.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-livecode mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
