so I've already submitted a bug report for this, but I am trying to find a work around in the meantime...
I'm developing a turned based game, on each turn, new buttons get added to the board, and it some buttons will get removed. There in lies the problem, Livecode keeps crashing when I hit the "delete button xxx" command. So, the only work around I've come up with is to make the buttons invisible, however this means as the game goes on that there are going to be hundreds of invisible buttons cluttering the board. Will this have an effect on performance as the number of objects increases dramatically? is there another way to remove buttons besides "delete button"? FYI: http://quality.livecode.com/show_bug.cgi?id=19017 -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Problem-with-delete-button-tp4711069.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode