so I've already submitted a bug report for this, but I am trying to find a
work around in the meantime...

I'm developing a turned based game, on each turn, new buttons get added to
the board, and it some buttons will get removed. There in lies the problem,
Livecode keeps crashing when I hit the "delete button xxx" command.

So, the only work around I've come up with is to make the buttons invisible,
however this means as the game goes on that there are going to be hundreds
of invisible buttons cluttering the board.

Will this have an effect on performance as the number of objects increases
dramatically?
is there another way to remove buttons besides "delete button"? 


FYI:
http://quality.livecode.com/show_bug.cgi?id=19017



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