Richard,

these are hard words.

1) The diff is announced _loudly_ in the dict.
2) setting the paintcompression to RLE can speed up significantly in
most cases. More than 16GB of RAM and huge GPUs are not from the time
when this was introduced (when you was a young boy with curly hair).

They choose simply the faster one for the standalone. And there are not
this much cases where the diff has such a negative effect like for Peter R.

> Richard G, wrote:
> IMNSHO any differences between IDE and engine defaults should be a 
> preference option or it's a bug.
> 
> The whole point of using an xTalk is to minimize the differences between 
> runtime and development.
> 
> If the team saw fit to make PNG the default, it should be the default in 
> both environments.
> 
> If they don't feel strongly enough that it should be the default, it 
> should be a preference option.


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