On 2017-06-15 14:37, Klaus major-k via use-livecode wrote:
Hi friends,
I know that widget ignore "mouseevents" (up/down/move etc.) if not
explicitley scripted in them.
OK, but is it neccessary that they also "eat" mouseevents? I hope not!
Example: card script:
on mousemove x,y
put x && y into fld 1
end mousemove
Works until you e.g. place a "browser widget" onto the card.
No info in field 1 while the cursor is over the widget.
Widgets do need to post events they want script to receive (including
mouseMove) so they have to be coded to allow this - we're still figuring
out the best way for this to work to make things more uniform and to cut
down on code in the widgets people write.
In regards to the browser widget, then that's a separate issue. It is a
native control, so the engine doesn't get a look in at the events it
gets at present (I have a vague idea how we might get this to work - but
it is still a little vague at present!).
Warmest Regards,
Mark.
--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps
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