On 7/28/17 1:14 PM, Mark Waddingham via use-livecode wrote: > > I think the first thing we would need would be builtin > gesture support. In this case, this isn't even 'a gesture has happened' > but 'it looks like a swipe is just starting' (I think at least). e.g. > swipeBegin / swipeContinue / swipeEnd / swipeCancel. > > We'd probably also want a 'swipe' message at the end - i.e. there are > cases where it is the fact that 'swipe' has happened that you want, and > not the details of the process it went through (perhaps swipeEnd would > be fine here, though). > > I do like the idea of having the animation of a gesture in the UI being > tied to the event - its a nice low-code approach for a very common > problem.
How might LC support interactive and interruptible animations as shown in this video on Advanced Animations with UIKit? https://developer.apple.com/videos/play/wwdc2017/230/ <https://developer.apple.com/videos/play/wwdc2017/230/> This capability is generally applicable to any animation using UIKit. Even non-moving transitions, such as blurring, are supported in an interactive way. If supported by LC, it would be useable beyond just moving from card to card or swiping out a sidebar. But of course, the particular capability shown in the video is OS-specific. Whereas LC strives to be platform agnostic. Jim Lambert _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode