Yes, better to leave in place..  i.e. behavior buttons with no scripts, now 
assigned behavior to external file.

We are using a JSON file on disk that we read in to set the stack files on 
start up, because with a team, things get crazy if you have this in the binary.

One Caveat 

the PB does not show that  objects with the assigned behavior to a button with 
no script… has any code … it shows 
 0 lines of code, when in fact the behavior assigned to the button which is 
assigned to that object *is*  in the msg path.

Other caveats: I am getting "bitten" by ambiguity of "me"  in scripts.  but 
that is a different subject.   for mobile, timin is everything and we are 
frequently needing to allow 200 milliseconds, 500 etc before calling some other 
handler, while the UI gets updated. So typically the events we want to fire are 
in the same "library" but you can do 

Send to me  

you have to declare "this stack" to "stack "suchAndSuch" (which is the actual 
name of the file with these handlers) 




Svasti Astu, Be Well 
Brahmanathaswami

www.himalayanacademy.com

 

On 7/30/17, 10:28 AM, "use-livecode on behalf of Monte Goulding via 
use-livecode" <use-livecode-boun...@lists.runrev.com on behalf of 
use-livecode@lists.runrev.com> wrote:

    >
    >On 31 Jul 2017, at 3:50 am, Sannyasin Brahmanathaswami via use-livecode 
<use-livecode@lists.runrev.com> wrote:
    >"Entralled with external scripts and GIT are We" says Yoda
    
    I have implemented a scriptifier utility script if you are interested here 
https://github.com/livecode/livecode/pull/5600<https://github.com/livecode/livecode/pull/5600>
    
    It parses all objects in a stack looking for non-trivial scripts then 
generates a unique name based on object hierarchy and saves the script only 
stacks in a folder with the same name as the stack filename and sets the 
stackFiles appropriately. We have used it on some stacks in the IDE (the 
installer and the IDE startup stack) and have only found one side effect so far 
in an old script that used idle. Idle is only sent to objects that implement it 
and is not detected in their behaviors. For simplicity the script ignores any 
objects that already have behaviors as if you want a behavior hierarchy of 
script only stacks you need to script that when they are loaded.
    >It this bad practice? Of course it is a trivial matter to make a direct 
assignment to the external file since it is in the stack files
    
    My scriptifier (being a bit dumb about such matters) would do something 
similar when it encounters an object that is a behavior button used elsewhere. 
The behavior button scriipt will be exported and the hierarchy will be 
established. We haven’t noticed any issues with this although it probably 
wouldn’t take long to tweak the scriptifier to delete the button and set the 
behavior directly that would impact resource resolution like finding icons so 
it’s better to leave it in place. Such things are better done manually if 
necessary.
    
    Cheers
    
    Monte

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