Hi Al Thanks for the link, I had seen it previously but didn't understand how I could incorporate it into my app! I've no experience with code-wrapping or creating lcb widgets, so I can't see how I proceed with what looks like a solution!! Any help, in simple steps, gratefully received.
Also, thanks for the links regarding the hard bit of comparing sounds. I've been thinking of doing this a different way, if possible - voice-to-text and then compare the text with the target text using some fuzzy matching. This could be another hard thing of course?? By the way (thanks BR) I did get the mobilePlaySoundOnChannel to work after fixing some code stupidity on my part. So I can play the clips OK. Peter -- Peter Reid Loughborough, UK > On 13 Sep 2017, at 11:00am, use-livecode-requ...@lists.runrev.com wrote: > > Message: 8 > Date: Tue, 12 Sep 2017 11:44:49 -0400 > From: Alejandro Tejada <capellan2...@gmail.com> > To: use-livecode@lists.runrev.com > Subject: Re: Android Audio Playback & Recording > Message-ID: > <CAN3QPOzF94C=qtLQeJ+TO=0la-8n6pubpaixvegxdrfasip...@mail.gmail.com> > Content-Type: text/plain; charset="UTF-8" > > About Android Audio Recording using LiveCode, > check this and read the comments for very > useful additional information: > > https://livecode.com/android-audio-recording-library-using-java-ffi/ > > Al _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode