Hi all, I have recently encountered a problem with the iOS 11.0 simulator and Xcode 9.0. The problem appeared suddenly, so I assumed something had changed in my setup. However, I spoke with another user (Henry Lowe) and it seems he is affected too. Here is the description, taken from his email:
===================================================================== Each time LC 8.1.7 launched the iOS Simulator (via the ’Test’ menu item) it launched a new virtual device. It would start with a 5S emulator, then 6 then 6S etc. On each launch the app failed to install and run on the simulated device unless I manually restarted the virtual device during the install attempt. If I got the app running on a virtual device by restarting the device, the next time I tested the app it would start another device and so on. ... It was not happening with my previous setup of LC 8.1.7 (stable) and Xcode 9.0 Then I upgraded my Mac to Mac OS 10.13.1 and updated Xcode to 9.1. On reverting to Xcode 9.0 the behavior described began .. ====================================================================== Xcode 9.0 is released several weeks ago, and I know that a lot of our users do use it, but nobody has reported this issue so far. So, do you guys see the same problem? If yes, has anyone managed to find a workaround? Since this behaviour appeared suddenly, I assume there is somewhere a setting/preference that will fix it. This is probably caused by Xcode 9's new feature to be able to run multiple instances of the iOS simulator. Best, Panos -- _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode