Hi, With all the discussion of behaviors… I haven’t used behaviors yet, but am wondering if that will work in this scenario:
I have a stack “PlayerFoo” containing a player, the player has callbacks set. When the player plays, I want the callbacks to be handled by a card script in another stack. I could have a card script in the same card that has the player. This card script could have a handler doCallback containing the command: send “doCallback” to card “CardFoo" of stack “StackFoo” with tCallback where the callback is then acted on. Is there a way to apply behaviors to this scenario? Peter Bogdanoff ArtsInteractive _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode