Hi William,

I haven’t messed with this for quite a while, but the sound delay isn’t new. On 
iOS I found that the second sound played without delay… even when it was not a 
repeat of the first sound. Is that what you’ve seen?

My workaround was to record a few seconds of silence and play that sound on 
openStack.
play specialFolderPath("engine") &"/"& "Silence.wav"

I’ve not used mp3 files in LiveCode, so don’t really if you’re seeing the same 
thing I did with .wav files.

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com


> On Mar 15, 2018, at 9:55 AM, William de Smet via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Hi there,
> 
> Why is there a short delay when playing a sound for the first time?
> And how do I solve this?
> 
> play specialFolderPath("engine") & slash & "sounds/pop.mp3"
> 
> 
> greetings,
> 
> William
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