PR: https://github.com/livecode/livecode/pull/6536

I've managed to lock myself out of Bugzilla, so will finish it off when
I've reported a bug! But obviously the patch can be applied locally if
anyone needs it urgently.

On Fri, May 18, 2018 at 9:05 PM Ali Lloyd <ali.ll...@livecode.com> wrote:

> Currently the merge only takes the maximum of the provided minimum SDK
> versions, which is something of an oversight. However it's an easy patch to
> ensure it takes the maximum of the target versions too - I will submit a PR
> shortly.
>
>
> On Fri, May 18, 2018 at 8:17 PM J. Landman Gay via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
>> Answering myself, the target version is already included in the Android
>> manifest that LC uses by default. It is set to be the same as the
>> minimum version. We can edit that to use a different number. Make a copy
>> of the default manifest, located at:
>> <Your LC app>/Contents/Tools/Runtime/Android/Manifest.xml
>>
>> Change this:
>> <uses-sdk android:minSdkVersion="${MIN_SDK_VERSION}"
>> android:targetSdkVersion="${MIN_SDK_VERSION}"/>
>>
>> To this:
>> <uses-sdk android:minSdkVersion="${MIN_SDK_VERSION}"
>> android:targetSdkVersion=26/>
>>
>> Then include the revised manifest in the Copy Files pane of the
>> standalone settings. In LC versions prior to LC 9 it will replace the
>> default one when you do a build. In LC 9, the standalone builder now
>> merges your manifest with the default template.
>>
>> I'm not entirely clear how the merging works, but it sounds like you
>> could create a manifest with only the changes you want to implement. For
>> now I'll just edit the template and assume LC will find which edits to
>> include. If anyone knows for sure, I'd like to hear how it works exactly.
>>
>>
>> On 5/18/18 1:42 PM, J. Landman Gay via use-livecode wrote:
>> > I brought this up on the list a while ago. The target version is
>> > different from the minimum version I think, and there's no way to
>> > specify a target in standalone settings. I think we'll need to create
>> > our own manifest that includes the target. I'll have to look up how to
>> > do that, I'm not sure yet what to include.
>> >
>> > This will affect me too, since I need to upload to the Play Store in a
>> > couple of days.
>> >
>> > On 5/18/18 12:45 PM, bob--- via use-livecode wrote:
>> >> I posted an APK to the Google Play Store today for another project I
>> >> work on (not LC based) and received a warning that I've not seen
>> >> before (1 week ago the same App not receive this warning).
>> >>
>> >> "Target API level requirements from August 2018
>> >> Warning:
>> >> Your app currently targets API level 25 and must target at least API
>> >> level 26 to ensure it is built on the latest APIs optimized for
>> >> security and performance.
>> >>
>> >>> From August 2018, new apps must target at least Android 8.0 (API
>> >>> level 26).
>> >>> From November 2018, app updates must target Android 8.0 (API level
>> 26).
>> >> Tip:
>> >> Change your app's target API level. Learn how."
>> >>
>> >> Some months ago I attempted to build for Android on LC I ran into
>> >> problems until I used an older version of either the API???/ SDK???
>> >> (not sure what right now). I'm posting this here just as an FYI and to
>> >> see if anyone might now if this is something we need to worry about in
>> >> the LC space.
>> >>
>> >> I didn't want to open a QC report until someone can confirm/deny this
>> >> is an issue or not.
>> >>
>> >> Thanks in advance,
>> >> Bob Hall
>> >>
>> >>
>> >> _______________________________________________
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>> >>
>> >
>> >
>>
>>
>> --
>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>> HyperActive Software           |     http://www.hyperactivesw.com
>>
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>
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