Wasn't it Unicode that slowed everything, especially string parsing down? 

Bob S


> On Aug 21, 2018, at 11:00 , Curry Kenworthy via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Brian:
> 
> > I expanded my test stack and ran it
> > on the versions I had available.
> 
> Thanks for (among other things!) running these tests.
> 
> It's useful to see the item vs array turning point.
> 
> I also notice something else, if I read your result correctly: LC9 beats LC8 
> on these tests (that's a good sign!) but LC6 still dominates them all, in 
> this particular type of exercise that you've coded, on Mac. It was also the 
> winner in my previous tests on Windows.
> 
> ("The Un...defeated... Defen...ding... Champion!")
> 
> I hope to see LC9/10 further optimized. I love LC6, but you must understand 
> I'm always entirely rooting for the latest version and hoping for it to wipe 
> the floor with the others. When it wins, we all win.
> 
> Plenty of methods and tricks to optimize LCS code, and the results may vary 
> between releases and platforms, but engine optimization really is helpful. 
> Its performance establishes the boundaries that we work within while 
> scripting. When I get some time I'll run a new round of tests too and publish 
> the results. Thanks again.
> 
> Best wishes,
> 
> Curry K.


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