Thanks to both Sjoerd Op 't Land and Geoff Canyon for their replies to my call for help.
I apologize for not being able to find the "sound" function in the RR Dictionary myself. It was just what I was looking for. The code provided by Geoff seems correct however, the "playStopped" signal is never detected. I tried a breakpoint in the signal handler but it never gets there. As a result only the first sound clip in the array is played. I had the same problem in my earlier experiments trying to solve the original problem of playing multiple audio clips in rapid succession. This may be a bug! Geoff, since you seem to be one of the stalwarts on this list, perhaps you could verify this? Best regards and thanks again! Gene Kennedy _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
