On Friday, March 15, 2002, at 01:14 AM, andu wrote:
> Connecting to your router should do, then. The idea is that if you > don't > want to or can't use built-in tools like ipconfig/ifconfig (must > be some > way for Mac too) you must use some external reference point to find out > the IP address. There's the rub. You have helped me get my thoughts together on this: A nice solution would be platform independent. Using a different method for each platform is awkward. The next platform might not be included. The ipconfig/ifconfig solution is reliable, but will only work on two classes of platforms. There is no shell command for Rev on OS X yet, it seems. The hostAddress() of a UDP socket to a broadcast address works for W2K, but (assuming I understood Andu right) does not work for Linux. The hostAddress() of a UDP socket to a public IP address will probably only work if the computer knows a gateway to the Internet. I worry the open would fail if there is only a closed LAN. (I haven't tested this.) The hostAddress() of a UDP socket to an arbitrary private address might fail for the same reason; it is not likely to be in the local subnet. If a person writes a stack and has no idea of the what LAN it will eventually run on, how does that stack get the local IP? It looks to me that there is no good way to get the local IP address in Revolution. Thanks Andu for letting me know about hostAddress of a UDP socket to a boardcast address not working on Linux. And thanks for helping me think through this. Dar _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
