Dar Scott said: > I want to make a stack to help me in development and I'm not sure > how to start. > > I want it to act like browse even though pointer (edit) is selected.
Not sure what you mean here. > I want to know which card and stack I'm working on. If you create a plug-in you can always get the name of the topStack and the name or ID of the current card. example: put the short name of topStack into fld "objStackName" put the id of the current card of the topStack into fld "objCardID" -- I use the id because the plug-in that I am making can't be sure that a card will always be named. Of course, depending on what you want to do you may want to store this info in variables. I place it in flds because I want to be sure where the Objects I am making are being created. > > I want to make sure I don't fool with rev stacks. It sounds like you need to make a plug-in. This isn't well documented but is relatively easy to do. Basically you create a stack and drop it in the plug-ins folder. > I might want to change the text in the rev script edit field. Do you mean that you want to change one object's script via an event executed in another Object (eg a btn click ) put the script of btn (fld, cd etc. ) objName into scriptChanger -- then parse the info and make changes as needed Completely change the script on mouseUp set the script of grp myGrp to the newScript of me. end mouseUp -- In this instance I have created a custom property ( newScript ) to store an alternative script for the grp myGroup. Me is the Object that contains the custom property and the mouseUp handler. Once you have stored the script as a custom property you can use it to modify any object's script. You could also store the text of the handler in a fld and then set the script of grp myGrp to fld "scriptHolder" > > Dar Scott _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
