On 3/10/02 11:38 am, malte brill <[EMAIL PROTECTED]> wrote: > doesn�t work. The button is absorbed by the player and doesn�t receive any > mouse interaction in the player area. I have changed the sequence of > statments in my script (always buffer and set the pan). Better, but still > not really good (looks quite chessy).
Turn on the alwaysBuffer, then set the currentTime to 1 every time you make a change to the pan to force a redraw. (The latter workaround is really a bug/glitch, we know about that one.) Kevin Kevin Miller <[EMAIL PROTECTED]> <http://www.runrev.com/> Runtime Revolution Limited - The Solution for Software Development Tel: +44 (0) 870 747 1165. Fax: +44 (0)1639 830 707. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
