On 3/10/02 11:38 am, malte brill <[EMAIL PROTECTED]> wrote:

> doesn�t work. The button is absorbed by the player and doesn�t receive any
> mouse interaction in the player area. I have changed the sequence of
> statments in my script (always buffer and set the pan). Better, but still
> not really good (looks quite chessy).

Turn on the alwaysBuffer, then set the currentTime to 1 every time you make
a change to the pan to force a redraw.  (The latter workaround is really a
bug/glitch, we know about that one.)

Kevin

Kevin Miller <[EMAIL PROTECTED]> <http://www.runrev.com/>
Runtime Revolution Limited - The Solution for Software Development
Tel: +44 (0) 870 747 1165.  Fax: +44 (0)1639 830 707.

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