The movement variables could be stored as custom properties of each object.
Sarah
On Tuesday, November 26, 2002, at 05:58 am, Barry Levine wrote:
Before I try to re-invent the wheel, has anyone done or seen anything similar to this (that you would like to share)? I would imagine that the code resides in each object. I also would think that the direction of each object's travel will need to be mapped to a variable that changes as the object collides with another object or one of the "walls".
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