Wondering if anyone has encountered this situation..

I have an image object to which I have assigned the filename of a particular GIF. The path is fine; the GIF does appear. As the GIF is animated, I use the properties box to set a repeatCount of 1. When I close the saved stack and re-open it (leaving Rev running), the GIF appears as it should. However, if I quit Rev (after saving) and re-launch/re-open the stack, the GIF sits a frame 1. When I examine the properties of the image object, the repeatCount has, somehow, been reset to 0. If I build a distribution of the stack (after first verifying that the repeatcount is correct), the compiled app also has the GIF sitting at frame 1. If I set the repeatCount to -1, it does repeat forever. If I set the repeatCount to 2 or 3, it gets set back to 0 as described above, as well.

I worked around the problem by using a QT Player object and simply added a "start player..." line to the openCard script but it concerns me that such strangeness has appeared. I had used another GIF earlier (in the same image object) and it worked perfectly. The "bad" GIF was created by another individual using Illustrator for each frame (and "saving for web") and then using GifFun to assemble the frames. I even tried converting the GIF with GraphicConvertor just in case something was wrong with the original (and hoping GC would be able to fix it - as it usually does work miracles). No luck.

Is there a GIF spec I need to convey back to the GIF producer? I've used other GIFs in my stacks and have had no problems. I've been using iDraw to create and assemble the whole thing (while my GIF producer has all of his original art in Illustrator). Coulc this be a case of too many colors? (I'm grasping at straws.) Or maybe this is a "fixed in Rev2.0" thing ans I should simply be patient.

Thanks,
Barry

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