Date: Fri, 13 Dec 2002 23:25:32 -0600 From: curry <[EMAIL PROTECTED]> Subject: Re: Avoiding mouse polls
> Yeah--if you have it full screen, then you just need a message to the > card at repeating intervals that changes the hilited object, and > mouseup or mousedown in the card that ignores the target and just > checks by variable which object is currently hilited. > > For example, pseudo code, not word for word and not tested: > > global theobj,whichobj > > on dohilite > add 1 to whichobj > if whichobj > numObjs then put 1 into whichobj > set hilite of control theobj to false > put item which of > "abutton,another,agraphic,afield,onemore,somethingelse" into theobj > set hilite of control theobj to true > send dohilite to me in howevermany seconds > end > > on mousedown > answer "oh man, they clicked for" && theobj > send theyClicked to control theobj > end ---------- Thanks Curry, I think this is sort of on the right track. I think you expect the code to be in a loop, right? So it detects a mouse message while it's running via the send command, right? No, that won't quite work either. Thanks, Ken N. _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
