> -----Alkuper�inen viesti----- > L�hett�j�: Klaus Major [mailto:[EMAIL PROTECTED]] > L�hetetty: 23. tammikuuta 2003 11:10 > Vastaanottaja: [EMAIL PROTECTED] > Aihe: Re: newbie: how play sounds in RR > > > Hi Esa, > > ... > > if the loc of me is "210,70" then > play ac "your long or relative path to the rusty sound here" > ## ac = abbreviation for audioclip > ## since i am totally lazy, i first learnd all shortcuts and > abbr. by heart ;-) > > lock screen > > go to card "ovet" > > send mouseup to cd btn "show/hide n" of card "ovet" > > unlock screen > > end if > > > > ----World ends---- ;-) > > > > Anyone can help? > > This will NOT work, if you are using QuickTime in your stack. > I found out that you have to choose: QT or "play ac..."
yhmm if I sahe that editor in the future I have to assume that everyone dosen't have QT installed. > > You can also use a player-object to play sounds, even without QT. > Then you might have to place that player in some backgroud that > is available on every card. > > I use this technique and it works fine for me. How I do that? Never done it before. Can player object paly sounds lie to door, weapon, monster and so on? Ahhhh I liked Hypercard simple "play that and that" -comamnd :-) can sound file play that way if it is imported into stack? Yous Esashi _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
