However, I want to avoid reconstructing the entire stack in this manner, because I noticed that the ID's of the controls change when the cards are pasted into a new stack. I do have ID references within the stack, and I don't want to create unforeseen problems in a large stack that I very carefully checked as I built it.
perhaps one should use unique names for the objects, and get the ids from the names.
get the long id of grp "Bond007" of stack "M"
Do you have any other ideas or suggestions? Thanks, Ted
-- stephen barncard s a n f r a n c i s c o - - - - - - - - - - - - _______________________________________________ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution