So before I create my standalone, I choose the icon file I want to be assigned to my app in the standalone builder settings -- a 128x128 png file -- and then build the standalone. It appears after the build with a generic app icon. I understand that the standalone builder fails to "touch" the app to notify the Finder that the icon has been changed to a custom icon. Somewhere recently on this list I read that zipping then unzipping it will force the Finder to look at the icon in the bundle, but when I do this I still have the generic icon on the newly-unzipped app.

In fact, there's a problem with zipping/unzipping. What I have been doing is after building the standalone I have been manually pasting the correct icon into the Finder's "get info" panel for the app, which sets the icon fine (the icon appears correctly in the dock and in Finder windows). But when I zip the correctly-icon-ed standalone then unzip it again, it's back to a generic icon. As a result, my users will be getting the generically icon-ed app when they download the zip file from my website.

I checked inside the application bundle, and the "Revolution.icns" file in the Resources folder after the build is indeed my custom icon, and ibid for the app after the unzip. So it looks like everything is as it should be, but still the app doesn't appear properly in the Finder after the build or after any unzipping. Should the png file be named "Revolution.icns" in the bundle, or something else?

I voted for bug 3057 (which also mentions the zip/unzip technique), but this is a new difficulty, now that the zip/unzip fails for me. Any suggestions so the Mac custom icon gets firmly attached to the standalone, and survives unzipping?

(and I haven't even tried to tackle the WIndows icon issue yet...)

Mac iBook G4, OSX 10.4.1, Studio 2.8.1 build 471

-- Peter

Peter M. Brigham
[EMAIL PROTECTED]
http://home.comcast.net/~pmbrig/

-- If you can't be kind, at least have the decency to be vague.

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