I guess I'll have to try the testing procedure you suggest. The
problem is that I don't own a Windows machine, so the testing cycle
time is *greatly* elongated. I'll get back to you all about this
part, but it will take a while....
Re the standalone settings, is there some particular setting that
would give this (non-resizable) behavior? I can't see it by
inspection in the standalone settings panel. And it works in the Mac
build, so...???
And, any ideas, anyone, on the non-response of the option-menu in
Windows?
-- Peter
Peter M. Brigham
[EMAIL PROTECTED]
http://home.comcast.net/~pmbrig/
-- LOTTERY, n. A tax on people who are bad at math.
PS: it just occurred to me to look at my mainstack (stays invisible,
opens the datastack), which is *not* resizable, I have just set this
to be resizable in case somehow this property of the mainstack is
transferred erroneously in Windows to the visible datastack. I'll
test that out too.
On Jan 5, 2008 10:13 AM, Peter Brigham <[EMAIL PROTECTED]> wrote:
Any advice appreciated. I realize that some of this must be obvious
to those more experienced than I, but I'm trying to learn....
For my limited brain power, I'd go back to basics, I'd create a
brand new
resizeable stack, with one button and script:
on mouseUp
beep
end mouseUp
Save, create a standalone and see if it is resizeable in Win.
if (resizeable = false) then
clearly some setting somewhere is incorrect
Win users can make resizeable stacks
track the incorrect setting down
it may be a stack setting or a standalone builder setting
get this simple stack to resize in Win
remove all your workarounds in your recipe stack
set the settings as above
else
clearly your workarounds are not required
remove them ALL
messages are probably being lost
in your recipe stack
insert multiple "answer" dialogs throughout scripts
ie answer "Step 1", answer "Step 2", answer "Step 3"
good locations would be at the beginning & end of any
preOpenStack
preOpenCard
OpenStack
OpenCard scripts
build as standalone
for the Win build
track down where the stack skips or doesn't answer
this is probably where the Win build is going wrong
check the docs, you may be using a Mac only feature
fix as necessary
end if
Aaahhh, sorry, natural language scripting can be addictive ;-)
HTH
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