Thanks for the suggestion Eric. That probably would work.
Unfortunately, it would probably require a fairly big code rewrite in
order to accomplish it, which I was hoping to avoid. But maybe that's
my only option.
On Jan 16, 2008, at 11:00 AM, Eric Chatonet wrote:
Hi Chris,
Instead of using a 'wait until the sound is "done" with messages",
could you just set a flag to true on playstarted and set it to false
on playstopped?
And use this flag (a local script var, a custom prop, etc.) to act
as you want it to work?
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