Thanks for the suggestion Eric. That probably would work. Unfortunately, it would probably require a fairly big code rewrite in order to accomplish it, which I was hoping to avoid. But maybe that's my only option.

On Jan 16, 2008, at 11:00 AM, Eric Chatonet wrote:

Hi Chris,

Instead of using a 'wait until the sound is "done" with messages", could you just set a flag to true on playstarted and set it to false on playstopped? And use this flag (a local script var, a custom prop, etc.) to act as you want it to work?

_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to