Part II So, the other really cool part of ROR (Rev On Rockets) is it comes with it's own webserver, which runs locally, and is ENTIRELY REV BASED. So, you can edit and debug your RevCGI right in Rev without even being connected to the Internet. This is an extreme ease-of-use workflow addition to the labored process of write code, upload, test in browser, then try and figure out why it didn't work-- which is the most DIFFICULT part of RevCGI. Andre's webserver has some very advanced debugging features as well, so it's much easier to 'get it right.'
To say it another way, Andre's really done quite well in integrating all of this, and those of you who know him, know he writes really good code. And, with a few modifications to MagicCarpet, I've been able to streamline workflow outside of Andre's local webserver. One of the issues with ROR, is it's not documented well-- and is a bit hard to pickup without a bit of handholding. In fact, I've spent hours on the phone and screensharing with Andre just to get caught up on all the neat stuff his libraries do. We've created several examples together, and after our sessions, I end up more and more impressed with ROR. So, I thought if others were interested, I'd create a tutorial series to help developers learn how to use ROR and RevCGI. There are of course some very good RevCGI beginner tutorials, but I'm hoping these would go farther, and show a bit more advanced techniques...like putting file locking on a stack so that 2 people don't try to write to it at once. Or, uploading images and files via HTTP and not FTP using POST. So, if you're interested, holler at me or Andre, or just respond here. If there are enough folks, we'll create a few free ROR tutes. Just let us know! -Chipp _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
