pehaps a good reason to use the altID property or use unique names!!

Almost. I can deconstruct and reconstruct objects and entire stacks, but ids
are the Achilles heel here. For some reason object ids are set in stone at
creation time. This works out ok in most cases, but if you have code that
references objects by id then the recreation approach won't work because the
rebuilt objects will almost certainly have different ids from the original
objects.

--
 Mark Wieder
 [EMAIL PROTECTED]


--


stephen barncard
s a n  f r a n c i s c o
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