Folks, I appear to be guilty of confusing the list about two separate problems I have. The result is that people have given me advice which doesn't quite fit either case.

Problem One is that I find that small QT movies play roughly/jerkily on all platforms.

Problem Two is that certain image objects can't keep up with the mouse when moved around the screen by my user under control of a 'grab' command. I can't see the difference in the script or the image characteristics of these misbehaving objects and others that allow themselves to be grabbed without problems. This issue seems only to affect Windows builds on slowish PCs.

The confusion arises because I mentioned in one mail that the reason for using QT movies rather than some other type of animation is that I want to allow my user to move the player objects around the screen - but the player objects are never playing while they're being moved: I only set them playing when they arrive at specific spots on the screen. Thus comments to the effect "you shouldn't expect good performance if you let your user move a player object while the movie is actually playing" don't apply to my case.

Using the good advice of folks on this list I will now experiment with the various parameters suggested for the two issues, and report back under separate headings.

Thanks for everyone's help so far, and apologies for the confusion.

Graham

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         Graham Samuel / The Living Fossil Co. / UK & France
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