I wonder how one would implement unlimited undos in
Runtime Revolution?
Presumably everytime therewas a keyDown inside the
scriptEditor a new field would have to be created to
hold it - and very quickly the whole thing would grind
to a halt ? ? ?
Or, very keyDown would write to a new text file which
could then be reloaded into the scriptEditor field ? ?
?
I hope somebody out there knows more than I do about
this !
sincerely, Richmond Mathewson
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A Thorn in the flesh is better than a failed Systems Development Life Cycle.
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