I have an image where different regions consist of known colors. I would like to fill a region with color at runtime as a sort of highlight. The situation does not lend itself to using separate transparent png images. I have been using the floodfill bucket tool to achieve this, but it is slow and doesn't work right when I compile to standalone.

I've read various threads on manipulating the raw picture data and seen a couple of stacks like that. It seems a bit beyond my skills as a casual programmer, but I may need to give it a try. Two questions: would sampling every pixel in a 600x400 image and possibly changing the pixel's color be fast enough to seem like a highlight to the user? and how would I go about doing that?

Thanks in Advance,

        Mark Greenberg
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