Isn't it as simple as this: on mouseDown grab me
Works for me... is it meant to be more complicated? (Hehe, sorry everything else has been so far, I'm a n00b too!) *** I wasn't going to send this now I'm very happy to see that it was indeed correct woohooo! :D Cheers, Heather ----- Original Message ----- From: "Tiemo Hollmann TB" <[EMAIL PROTECTED]> To: "'How to use Revolution'" <[email protected]> Sent: Thursday, August 14, 2008 7:50 PM Subject: missing a basic with drag Hello, I think I am missing some basic setup for providing a function with which the user can drag around an image on the card (to position the img for printing) What I did is: on dragStart put the name of the target into gDragTarget - global --- on dragMove set the loc of gDragTarget to the mouseloc --- I get the dragStart trigger, but the image doesn't move. Do I have to set any property of the image to be draggable? (I found this property only with stacks, but not objects.?) What am I missing? Thanks for any hint to a still beginner :-) Tiemo _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
