Bonjour Eric, thanks for your thoughts. Actually I didn't thought that 2300 lines of code could affect the IDE and as I posted before, the slowdown is already with only IDE open, without any stack open, very curious. A bit of hisrory: There is a competitive product of rev, Toolbook (which has the same Hypercard derivation as Rev) which has the 2^15 KB char limit per field still today :-) Tiemo
> > > I have many stacks with > 5,000 lines of code. GLX2 Script Editor > > mainstack has over 15,000 lines of code. This is the script I use > > to test GLX2 Script Editor's performance. I don't think 2,300 lines > > is too many. > > A bit of history :-) > > Once upon a time was Hypercard. > Its text engine was not able to handle more than 2^15 KB. > About 30 000 chars. > Then scripts were limited to this value *. > Note that it is not lines but chars :-) > > In Rev, there is no limit; a single script may count millions of > lines if needed ** > As said Jerry and as for my experience, some thousands of lines are > not a problem. > May be Richard will chime in with his (useful) benchmarks but I never > encountered any problem with scripts length or handlers number. > > --------------------------------- > It makes me think about another subject: > I'm an addict of modular code *** > Does a modular code is able to slow down execution? > As for me, I was not able to prove it in 'real' situations. > Seems that computing is far more time consuming than code architecture: > Good discussion subject ;-) > --------------------------------- > > * The way to get around was of course to use stacks in use. > ** But I would bet there is an architecture problem ;-) > *** Readability, reusability, etc. > > Best regards from Paris, > Eric Chatonet. _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
