Richard,

actually more worried about the osx and windows versions of the standalones keeping up. i have been solving this by working in the 2.61 IDE and making the classic standalone from that then opening the stack up in the latest rev for then creating the mac and osx versions.

rub with this is always worrying something might be funky with the 2.61 stack in the newer rev sometime and then fun tracking it back and fixes might need to then bifurcate the development effort that would be a mess.

would be nicest to start working in the 3.0 ide then build everything from there as long as i dont end up doing something that does not transport back to classic builds...

from the problem with classic builds in the current rev 3.0 that François reported, it looks like i will need to continue in 2.6.1 ide for now then move the stack to 3.0 to do the osx and windoz builds.

cheers,

jeff



On Sep 18, 2008, at 5:45 PM, [EMAIL PROTECTED] wrote:

The nice thing about supporting Classic is that it's frozen in time,
just like the Rev engine for it appears to be. Apple isn't likely to do
anything more for Classic, so the Rev 2.6.1 is expected to run as long
as your hardware holds out.

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