Hi Richard, FWIW, I'd rather the team focus on getting a decent table object put together. If I need gradients for buttons, I'll use ButtonGadget, Photoshop or other tool of choice. I've never even seen a gradient used in a field, and can't envision a case where I'd want such a thing. I understand about 'rules,' but it's a plain fact different objects have different properties, not only in Rev but also most all other OOP environments.
I'd rather have separate blendlevels for controls outside the stack blendlevel-- as it stands now, if you create a stack which is partially transparent, all the controls on it are also partially transparent. I'd like to make some of them more opaque. It shouldn't be hard to create a simple tool which creates a gradient and applies it as the bgPattern of a field or other object-- of course it wouldn't scale correctly with the object, but it's a start. Just my (not asked for) 2 cents on the topic... -C _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
