Scott, thanks. seems a little complicated because I wanted to do this
with dozens of objects. So this would mean dozens of stacks. For my
needs I think it might be better to store them all in one separate
stack.
Tom McGrath III
Lazy River Software
[EMAIL PROTECTED]
iTunes Library Suite - libITS
Information and download can be found on this page:
http://www.lazyriversoftware.com/RevOne.html
On Dec 4, 2008, at 5:09 PM, Scott Rossi wrote:
Recently, Thomas McGrath III wrote:
Is there a way to store an object in a variable? I want to store a
polygon or graphic in a variable or a custom property.
I don't believe you can't store the object itself, but you can store
the
properties of the object and create it on the fly by setting the
properties
of the template object (in this case the templateGraphic) to the
stored
properties.
Alternatively, you could store the object in a "holder" stack and
store the
holder stack itself as binary data in a custom property of your main
stack.
set the uBinaryStack of myCoolStack to url ("binfile:" &
pathToHolderStack)
When the time comes to access the object you use something like:
go stack (the uBinaryStack of this stack)
...to open the binary-saved stack, copy your object, and close the
binary-saved stack.
As always, Rev offers a few options...
Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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