I found a bug with Revolution that remove the highest interest of having
"glassed" window:
- Setting the opaque of a field to false and the blendlevel to 1 (In
order to have the object having the Alpha channel information) lost
antialiasing on Vista.
This is heavily annoying, so please vote for this bug in order to have
it fixed for the next Revolution release.
http://quality.runrev.com/qacenter/show_bug.cgi?id=7521
Also, there is this enhancement request that can make the usage of
"glass" window usable easily:
http://quality.runrev.com/qacenter/show_bug.cgi?id=7522
The second enhancement request is for removing the needs to set the
blendlevel to 1 in order to have objects drawn by Revolution Alpha Blend
aware.
Please votes for this bug and the enhancement request in order to have
beautiful glassy windows :)
Regards,
Damien
Dam-pro, France.
Chipp Walters a écrit :
Looks cool. I was wondering if you were going to be able to keep
fields opaque with the window background transparent. That's something
difficult to do in Rev basic-- unless you just want the window to stay
a static size. Nice job
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