The issue is speed of execution for card based operations, like push/
pop, find and so on. Making stacks that have such a big amount of
cards is just not fast, even though things will work fine otherwise.
On 3 Jan 2009, at 18:05, dunbarx wrote:
Thanks for the reply, but not that. I heard on another thread that
there was a Rev issue with large stacks, 5000+ cards. I wanted
feedback before I made a test stack to check it out. Is it a matter
of navigation, finding stuff, open/close or what?
--
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Chat with other RunRev developers:
go stack URL "http://bjoernke.com/stacks/chatrev/chatrev1.3b3.rev"
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