On Jan 28, 2009, Ken Ray <[email protected]> wrote:

...snip...

Personally, I'd love to be able to have syntax like:

 set the menuChoice of <buttonObj> to <menuItemString>

that would act like "set the menuHistory", but take the name of the menu item as an argument, and NOT trigger menuPick. Then return in "the result" a non-empty value if for some reason the menu item you named doesn't exist.
Like:

set the menuChoice of btn 1 to "Choice 2"
if the result is not empty then
 -- "Choice 2" doesn't exist and I can do something about it
end if

(sigh)

:-)

Ken Ray
Sons of Thunder Software, Inc.
Email: [email protected]
Web Site: http://www.sonsothunder.com/

What's wrong with putting this in a suitable library, to extend the language:

setprop menuChoice what
   lock messages
   set the wholematches to true -- optional, if you want
   -- to require the syntax to specify the full menuItem name
   put lineOffset(what,the text of the target) into tNum
   if tNum = 0 then
      return "menuItem not found"
   else
      set the menuHistory of the target to tNum
   end if
   unlock messages
end menuChoice

Then you can use your preferred syntax, no?

Peter M. Brigham
[email protected]

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